Sandstone City known as Maltese Baroque is the form of Baroque architecture that developed in Malta during the 17th and 18th.
I was inspired by this Baroque style city and then I created this environment from scratch all the way up to final.
Rendered in UE5. Modeling was done in Maya and Houdini. Textures are made in Substance Designer. Ivy plants procedured in Blender using BagaPie ivy generator nodes. Shaders were created in UE up to max 4 layers (base+RGB) vertex height blend for all instance materials. I used Lumen but not nanite as I prefer clean simple mesh based.
I didn't make every aspect perfect in a limited time total 100 hours I suppose?... but it finally done! :D